Arm getting tired? Try to utilise the entire screen space you have for your circles instead of fast small ones. The game shouldn't tire out your arm if you do it this way!

G'day! Welcome to Catcharoo, a boomerang slinging game where the goal is to wrangle as many 'roos and emus as you can. But watch out for those spiders and snakes, nasty buggers will bite ya and take time away from your already limited timer! Good luck and catch those 'roos (and emus).

Thank you for playing our game! This was made for the GMTK 2025 Game Jam with the theme Loop. We had a blast spending 4 days working on this and we are so excited to share Catcharoo! with everyone.

Goals:

Level 1: Catch 3 emus / kangaroos

Level 2: Catch 10

Level 3: Catch 15

Controls:

A & D - Left and Right

Spin mouse clockwise - Charge boomerang and curve right 

Spin mouse counter-clockwise - Charge boomerang and curve left

Point and click - Aim and release the boomerang


The Team:

Emily - Art, Developer

Vy - Developer

Will - Developer

Gem - Sound Designer


Credits:

Main Menu Music: Joshuuu - You're in the Future

Gameplay Music: Tallbeard - Patreon Challenge 06

Boomerang SFX: Floraphonic on Pixabay

Other SFX: Heltonyan - Pixel Combat SFX

UI SFX: Souptonic - SFX Pack 1 UI Sounds

Comments

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this is so awesome!! the art is super duper cute

This is a really clever mechanic! I've never seen spinning the mouse used like this. Two thumbs up!

Thank you very much! One of our devs, Vy, took inspiration from old Pokemon Ranger games where you catch pokemon by spinning your stylus around them. Pretty happy with how the mechanic turned out, thanks for playing!