Catcharoo!
Arm getting tired? Try to utilise the entire screen space you have for your circles instead of fast small ones. The game shouldn't tire out your arm if you do it this way!
G'day! Welcome to Catcharoo, a boomerang slinging game where the goal is to wrangle as many 'roos and emus as you can. But watch out for those spiders and snakes, nasty buggers will bite ya and take time away from your already limited timer! Good luck and catch those 'roos (and emus).
Thank you for playing our game! This was made for the GMTK 2025 Game Jam with the theme Loop. We had a blast spending 4 days working on this and we are so excited to share Catcharoo! with everyone.
Goals:
Level 1: Catch 3 emus / kangaroos
Level 2: Catch 10
Level 3: Catch 15
Controls:
A & D - Left and Right
Spin mouse clockwise - Charge boomerang and curve right
Spin mouse counter-clockwise - Charge boomerang and curve left
Point and click - Aim and release the boomerang
The Team:
Emily - Art, Developer
Vy - Developer
Will - Developer
Gem - Sound Designer
Credits:
Main Menu Music: Joshuuu - You're in the Future
Gameplay Music: Tallbeard - Patreon Challenge 06
Boomerang SFX: Floraphonic on Pixabay
Other SFX: Heltonyan - Pixel Combat SFX
UI SFX: Souptonic - SFX Pack 1 UI Sounds

Comments
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this is so awesome!! the art is super duper cute
This is a really clever mechanic! I've never seen spinning the mouse used like this. Two thumbs up!
Thank you very much! One of our devs, Vy, took inspiration from old Pokemon Ranger games where you catch pokemon by spinning your stylus around them. Pretty happy with how the mechanic turned out, thanks for playing!